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Post by Dungeon Master on Nov 13, 2016 17:51:29 GMT -8
The adventure path is divided into three sections:
The Darkness Arrives (LV 01-06) Rise of the Drow (LV 06-17) Commander of Malice (LV 17-20)
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Post by Dungeon Master on Nov 13, 2016 18:04:01 GMT -8
The Darkness ArrivesFrom the Prologue:I remember the discovery of the drow along the way to overcoming the fire giants. Before we knew it, two PCs were poisoned, a third had received a few deft blows and "the elf" disappeared. Of course we "descended into the depths of the earth" and learned the hard way that the drow are a very terrible foe. If one of us wasn't slaughtered mercilessly every third week or so we knew the DM was taking pity on us, and we demanded he threw all the drow had at us. He duly obliged... Welcome to The Darkness Arrives, the prologue to The Rise of the Drow. Naturally, you all know the drow are involved so there's no hiding who the forces behind the evil deeds are this time around, but does knowing mean you'll be able to defeat them? The drow here are still cunning, sly, duplicitous, underhanded, and downright mean but your players will be ready for that... won't they? Well, we want two things: for you to surprise them, and for you all to have a great deal of fun whilst it happens. From the start there are twists, turns, unexpected foes, and enough strangeness to have the most hardened player say, 'No, that can't be! We've just started and we're being attacked by a what?!?' mere moments before she either fights for her life, runs, or suffers. Enjoy! Underhandedly yours, Stephen Yeardly Welcome to the Rise of the Drow prologue, The Darkness Arrives. This three-part adventure prepares your PCs for the devious challenges present in the main trilogy while simultaneously setting the stage for the story to come. The entire Adventureaweek team worked hundreds of hours on Rise of the Drow, learning a great deal about ourselves and how we work together through the process, and while Stephen and I are truly proud to bring you these incredible books, they were only made possible by you -- the supporter of this body of work -- and for that we thank you. Writing these books with Stephen and working with the artists and cartographers has been an absolute pleasure and something I will remember of the rest of my life. We hope you and your friends enjoy playing these adventures as much as we enjoyed writing them! Venemously yours, Jonathan G. Nelson
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