Post by Dungeon Master on Nov 2, 2016 11:39:58 GMT -8
Seven Underhill (Ranger 05 / Paladin 02 | Warprest 04 / Skald 01 / Rogue 02)... (Rocky) is greeted by new companions...
-- Amon, a Dwarf male with a Greatsword (Monk 01 / Sorcerer 03 / Aegis 02 / Fighter 1 | Soulknife 04 / Fighter 02 / Rogue (Unchained) 01) ... (Loki > Thor > Acetalyne)
-- Ctuchik, a Half-Orc male with a crazy gleam in his eyes (Alchemist 07 | Aegist 07), who likes his bombs... (Sensai > Ramirez > Jaala > Jedikya).
-- Conan, a Dwarf with an Earth Breaker (Aegis 07 | Fighter (Two-Handed) 07)... (Karzak > Schurke > Silk > Essen > Deadmeat > Freshmeat > Thrym2 > Leoric > Thrym3 > Newmeat > Asara)
-- Führer, a Dwarf with a Longsword and Shield (Paladin 07 | Tactician 07)... (Ulric > Ulver > Helmut).
-- Spion, a male Noble Drow (Arcanist 07 | Fighter 01 / Slayer 06)... (Rommel > Sigrunin > Blitzkreig > Atom Waffe > Burgerkreig > Einfal)
-- Skeeter, appearing to be an Elven child (Slayer 05 / Shadowdancer 02 | Wizard (Illusion - Shadow) 07) (New Player).
After a little debate on where to go next, the party opts to return to the sight where their predecessors were (with the exception of Seven) masacred. They wanted revenge and "to get paid".
The trap door had been repaired, but not terribly well... and it took a lot less effort for the brave heroes to batter their way inside. The place seemed to have been hastily abandoned by the survivors. The main room had its' fireplace, now cold and its font of unholy water and sacrificial altar. Skeeter found a book on the shelf, written in Abyssal, which he tucked away for study later.
The double doors to the south led to a hallway and then a larger room. Two rooms (northward, one to the east and the other to the west) were connected off of this one, as well as a large set of doors, twenty feet across (southward). The NW room contained several barrels of water, a few barrels of ale, and hundreds of days of rations; the party stocked up at this point. The NE room contained a fireplace, set but not lit; Skeeter decided to light the fire while the party was stocking up on rations in the next room.
With a little exploration, a room containing frog-men was found, and they proved to be hostile, but not much of a fight. Their room contained countless eggs, numbering well into the hundreds. Fuhrer, Amon, Conan and Spion advanced beyond this room, while Ctuchik, Seven and Skeeter decided to transport the eggs to the freshly lit fire to burn them thereby ensuring their destruction; Seven and Skeeter seemed interested in their destruction, while Ctuchik was lured by the promise of burning things...
In the next hallway, the party (half of it, anyway) came across a group of humanoids. There were three Ogres with some kind of a Priest buffing and healing them... and a couple of goblins and humans circled about to come from a different direction, but still Northward of the room where the T'sathar (frog guys) had been found. The Ogres were fairly powerful opponents, but once the priest had been charged and slain they weren't nearly as difficult to deal with. Mid-Battle, the rest of the party joined in. The goblins were felled, but the two remaining priests (or acolytes maybe) ran off. Some of the party wanted to chase them down, while others wanted to ensure all of the eggs were burnt, to ensure their destruction.
Eventually, the eggs dealt with, the party decided on pursuit of the priests. They lead the party through a circutious route, taking them through a chamber with Stalactites some of which proved to be Piercers that fell from the ceiling in an attempt to smash and then digest the unwary below; Spion's reflexes were up to the surprising task and he jumped aside. After that pursuit was a little more cautious, but still quick enough to retain the possibility of catching their prey.
The path led westward and then northward before coming to a chamber with an underground pool of almost frozen water... The trail leads to the pool and disappears. The best swimming scout determines that there is a tunnel within the pool that leads a few hundred feet to another room/area that appears to be empty. The party heads that way and then rests for the night.
A small group of Stirges interrupt the night, on late into the second watch. While these were absolutely terrifying opponents a few levels ago, they are quickly dispatched with barely any difficulties. None got close enough to latch onto anyone.
The tracks (wet footprints) lead northward, into the natural cavern (it is finished/excavated near where the watery passage ends) but Seven spots the tracks that... once the footprints dry off circle backwards to the south. The room to the south has two additional exits, one to the east and one to the west. To the west, the doorway leads to a short passage and then another door, which feels absolutely freezing; it is uninvestigated beyond this point. Seven points out that the tracks head to the east, so the party goes that way.
The hallway goes a short distance before turning northward. Almost immediately, up the northern passage, is a door to the east (where the tracks, that only Seven can see... continue). The party continues to take cursory exploration measures (a room or so, but not beyond) of each of the forks that the tracks did not go. The room to the north has some sounds from within, and a voice speaks in the what Ctuchik recognizes as the Giant tongue.
A trio of Trolls are feasting on something, that is best not investigated too closely. The battle was fairly swift, except that the Trolls proved to be somewhat resilient in that slashes and bashes could not keep them down, but Spion had his firey spells and Ctuchik had his fire bombs. The fire damage was not regenerated, so the party kept hacking the trolls into pieces, to keep them down until in turn each was burnt and actually did die. The Trolls each had a bag of treasure, and a magical sword was within one of those bags.
The party chose to camp here, and we ended the session in this room.
-- Amon, a Dwarf male with a Greatsword (Monk 01 / Sorcerer 03 / Aegis 02 / Fighter 1 | Soulknife 04 / Fighter 02 / Rogue (Unchained) 01) ... (Loki > Thor > Acetalyne)
-- Ctuchik, a Half-Orc male with a crazy gleam in his eyes (Alchemist 07 | Aegist 07), who likes his bombs... (Sensai > Ramirez > Jaala > Jedikya).
-- Conan, a Dwarf with an Earth Breaker (Aegis 07 | Fighter (Two-Handed) 07)... (Karzak > Schurke > Silk > Essen > Deadmeat > Freshmeat > Thrym2 > Leoric > Thrym3 > Newmeat > Asara)
-- Führer, a Dwarf with a Longsword and Shield (Paladin 07 | Tactician 07)... (Ulric > Ulver > Helmut).
-- Spion, a male Noble Drow (Arcanist 07 | Fighter 01 / Slayer 06)... (Rommel > Sigrunin > Blitzkreig > Atom Waffe > Burgerkreig > Einfal)
-- Skeeter, appearing to be an Elven child (Slayer 05 / Shadowdancer 02 | Wizard (Illusion - Shadow) 07) (New Player).
After a little debate on where to go next, the party opts to return to the sight where their predecessors were (with the exception of Seven) masacred. They wanted revenge and "to get paid".
The trap door had been repaired, but not terribly well... and it took a lot less effort for the brave heroes to batter their way inside. The place seemed to have been hastily abandoned by the survivors. The main room had its' fireplace, now cold and its font of unholy water and sacrificial altar. Skeeter found a book on the shelf, written in Abyssal, which he tucked away for study later.
The double doors to the south led to a hallway and then a larger room. Two rooms (northward, one to the east and the other to the west) were connected off of this one, as well as a large set of doors, twenty feet across (southward). The NW room contained several barrels of water, a few barrels of ale, and hundreds of days of rations; the party stocked up at this point. The NE room contained a fireplace, set but not lit; Skeeter decided to light the fire while the party was stocking up on rations in the next room.
With a little exploration, a room containing frog-men was found, and they proved to be hostile, but not much of a fight. Their room contained countless eggs, numbering well into the hundreds. Fuhrer, Amon, Conan and Spion advanced beyond this room, while Ctuchik, Seven and Skeeter decided to transport the eggs to the freshly lit fire to burn them thereby ensuring their destruction; Seven and Skeeter seemed interested in their destruction, while Ctuchik was lured by the promise of burning things...
In the next hallway, the party (half of it, anyway) came across a group of humanoids. There were three Ogres with some kind of a Priest buffing and healing them... and a couple of goblins and humans circled about to come from a different direction, but still Northward of the room where the T'sathar (frog guys) had been found. The Ogres were fairly powerful opponents, but once the priest had been charged and slain they weren't nearly as difficult to deal with. Mid-Battle, the rest of the party joined in. The goblins were felled, but the two remaining priests (or acolytes maybe) ran off. Some of the party wanted to chase them down, while others wanted to ensure all of the eggs were burnt, to ensure their destruction.
Eventually, the eggs dealt with, the party decided on pursuit of the priests. They lead the party through a circutious route, taking them through a chamber with Stalactites some of which proved to be Piercers that fell from the ceiling in an attempt to smash and then digest the unwary below; Spion's reflexes were up to the surprising task and he jumped aside. After that pursuit was a little more cautious, but still quick enough to retain the possibility of catching their prey.
The path led westward and then northward before coming to a chamber with an underground pool of almost frozen water... The trail leads to the pool and disappears. The best swimming scout determines that there is a tunnel within the pool that leads a few hundred feet to another room/area that appears to be empty. The party heads that way and then rests for the night.
A small group of Stirges interrupt the night, on late into the second watch. While these were absolutely terrifying opponents a few levels ago, they are quickly dispatched with barely any difficulties. None got close enough to latch onto anyone.
The tracks (wet footprints) lead northward, into the natural cavern (it is finished/excavated near where the watery passage ends) but Seven spots the tracks that... once the footprints dry off circle backwards to the south. The room to the south has two additional exits, one to the east and one to the west. To the west, the doorway leads to a short passage and then another door, which feels absolutely freezing; it is uninvestigated beyond this point. Seven points out that the tracks head to the east, so the party goes that way.
The hallway goes a short distance before turning northward. Almost immediately, up the northern passage, is a door to the east (where the tracks, that only Seven can see... continue). The party continues to take cursory exploration measures (a room or so, but not beyond) of each of the forks that the tracks did not go. The room to the north has some sounds from within, and a voice speaks in the what Ctuchik recognizes as the Giant tongue.
A trio of Trolls are feasting on something, that is best not investigated too closely. The battle was fairly swift, except that the Trolls proved to be somewhat resilient in that slashes and bashes could not keep them down, but Spion had his firey spells and Ctuchik had his fire bombs. The fire damage was not regenerated, so the party kept hacking the trolls into pieces, to keep them down until in turn each was burnt and actually did die. The Trolls each had a bag of treasure, and a magical sword was within one of those bags.
The party chose to camp here, and we ended the session in this room.