Post by Dungeon Master on Nov 2, 2016 10:44:24 GMT -8
Rappan Athuk Builds
Gestalt Builds
Fractional BAB, Saves, and Progressions.
Racial Classes occupy both sides of the build, and must be finished before taking other classes.
No dual classes that advance casting/psionics on both sides such as Mystic Theurge/Cerebremancer.
Prestige Classes on only one side at a time.
Gestalt is an option for Favored Class bonuses, but only allows +1 Hit Point or +1 Skill Point.
Races (subject to approval) & Stats
15 point stat array with a Base or Uncommon Races, or build your own via Advanced Race Guide (Custom Race – Standard (10 build points)).
No stat adjustments with a Monstrous Racial Progression.
Partially Mythic Characters
You're Mythic Rank 2, but always have 0 Mythic Power. This grants you a +2 bonus to the stat of your choice, two Mythic Path Abilities (Extra Mythic Feat is an option for one of those) and one Mythic Feat (other than Extra Mythic Power). Choices must be valid at level 1 and cannot be retrained.
With no Mythic Power or Mythic Surges, Archmage Arcana/Champion Strikes/Guardian's Call/Divine Surges/Marshall's Orders/Trickster's Attacks are not options.
Traits
You get one trait for free; 'Additional Traits' can only be taken at Level 1, and cannot be untrained.
Wealth and Gearing
Initial characters begin with 500gp of mundane gear; excess (unspent) wealth beyond 100gp is lost.
Replacement Characters
Replacement characters will be allowed, if a character is lost beyond recovery... or if a character dies and the player does not wish to accept a Resurrection/Reincarnation.
RCs are built according to these rules, except that they begin one level below average Party Level and have gear valued at 50% of the Party Average, with no more than 25% of that wealth in a single piece.
DM PC
The DM will build a primary healer focused character; you can consider that role covered.
However, due to the lethality of the campaign, secondary healing is not a bad idea.
Sources
3rd Party: Dreamscarred Press, Psionics and Pathfinder rule-set Adventure Paths we have played.
Paizo: Pathfinder materials that we have either a physical copy of or for which the Hero Lab data-set has been purchased.
Character Sheets
A (Hero Lab) print-out will be available, at the start of any session for which the characters gained a level; any combination not implemented within Hero Lab is an invalid choice for a build.
House Rules
We're using the default Paizo rules.
The hybrid Trailblazer/Pathfinder rules will not be used for this campaign.
Gestalt Builds
Fractional BAB, Saves, and Progressions.
Racial Classes occupy both sides of the build, and must be finished before taking other classes.
No dual classes that advance casting/psionics on both sides such as Mystic Theurge/Cerebremancer.
Prestige Classes on only one side at a time.
Gestalt is an option for Favored Class bonuses, but only allows +1 Hit Point or +1 Skill Point.
Races (subject to approval) & Stats
15 point stat array with a Base or Uncommon Races, or build your own via Advanced Race Guide (Custom Race – Standard (10 build points)).
No stat adjustments with a Monstrous Racial Progression.
Partially Mythic Characters
You're Mythic Rank 2, but always have 0 Mythic Power. This grants you a +2 bonus to the stat of your choice, two Mythic Path Abilities (Extra Mythic Feat is an option for one of those) and one Mythic Feat (other than Extra Mythic Power). Choices must be valid at level 1 and cannot be retrained.
With no Mythic Power or Mythic Surges, Archmage Arcana/Champion Strikes/Guardian's Call/Divine Surges/Marshall's Orders/Trickster's Attacks are not options.
Traits
You get one trait for free; 'Additional Traits' can only be taken at Level 1, and cannot be untrained.
Wealth and Gearing
Initial characters begin with 500gp of mundane gear; excess (unspent) wealth beyond 100gp is lost.
Replacement Characters
Replacement characters will be allowed, if a character is lost beyond recovery... or if a character dies and the player does not wish to accept a Resurrection/Reincarnation.
RCs are built according to these rules, except that they begin one level below average Party Level and have gear valued at 50% of the Party Average, with no more than 25% of that wealth in a single piece.
DM PC
The DM will build a primary healer focused character; you can consider that role covered.
However, due to the lethality of the campaign, secondary healing is not a bad idea.
Sources
3rd Party: Dreamscarred Press, Psionics and Pathfinder rule-set Adventure Paths we have played.
Paizo: Pathfinder materials that we have either a physical copy of or for which the Hero Lab data-set has been purchased.
Character Sheets
A (Hero Lab) print-out will be available, at the start of any session for which the characters gained a level; any combination not implemented within Hero Lab is an invalid choice for a build.
House Rules
We're using the default Paizo rules.
The hybrid Trailblazer/Pathfinder rules will not be used for this campaign.